Samstag, 22. Dezember 2007
A new elevator pitch
On the traces of celebratet artists the orphan Dorian gets the chance to lift the family secret. Hunted by cheerless figueres he has to solve cryptic messages and exciting puzzles. Dorian can jump into the artworks where he can talk to departed artists, he can fly and get to far end of the world. By dint of the paintings and his cleverness he can finally find out, why his parents had to die ...

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feedback
doesnt tell what type of game it is ... our platform game does this ... or our 3D game does this ... our puzzle game does this

your elevator pitch doesnt give a precise picture, what the game is (for a person who doesnt know anything about the game).

You will have to work on this a bit more.

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"Our 3D adventure game is a PC-MAC game and is about this kid called Dorian who can portal into artworks to solve puzzles, in a "whodunit" sort of way. Although the player is trying to find out what happend to Dorian's parents, they will learn about painters and artworks through the ages as they play. Learning by stealth." or something simliar....

Regards, Paul.

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Thank you very much!

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